I struck up conversation with CEO Rod King from GadgetKing recently on Twitter through my blog review on Telstra Exchange of the AR Parrot Drone. We started talking, I check his site out and liked what I saw. So when I asked him if he would like me to review products for him it seemed like a win win situation. Continue reading →
This is the first complete and working version of my Action Game – Howlyand.
Nothing has gone quite to plan and I have discovered that most of the time of a developer is spent debugging. And trawling through pages of ActionScript. Fun. Yay.
This is full of bugs and little errors that I am hopeful I will still get to iron out. The scores and Lives counters arent working and I have an idea it might be CS5 being weird on me and I need to embed the dynamic text font in each panel that it is used. Whole bunches of holding graphics and a hideous colour palette that needs sorting out to go, countdown on.
Anyway, please have a play of my game Howlyland and leave me a comment if you find other things I need to fix…
A complete game. This lastest version now displays your score as you go in real time, animates the card flips, includes sound effects and will display your previous score on the next puzzle.
This game also increases in difficulty in two ways. The first way is that the cards turn over quicker each time you progress to the next level puzzle. The second increase in difficulty is the amount of time the cards are displayed for until they automatically flip back down.